• DocumentCode
    3477030
  • Title

    Macroscopic understanding of the game situations in GO

  • Author

    Yokogawa, Toshihiko ; Nishino, Junji ; Mizuno, Yuichi

  • Author_Institution
    Teikyo Univ. of Technol., Ichihara, Japan
  • Volume
    3
  • fYear
    1995
  • fDate
    20-24 Mar 1995
  • Firstpage
    1495
  • Abstract
    Chess program has a great progress by a method of game tree search. In the contrary, the search method does not work well in GO, because GO has much vaster search space. In this paper, we propose that a fuzzy approach can be applied to GO algorithm; especially for understanding of “Atsumi(thickness)”. “Atsumi” is treated as mixed fuzzy values of various axes similar to ones human players use when they decide the strategy. We also propose that general rules of GO strategy can be written by “Atsumi” and show that the approach is applicable to open game or beginning of middle game of GO
  • Keywords
    fuzzy logic; games of skill; Atsumi; GO; fuzzy approach; game situations; macroscopic understanding; middle game beginning; mixed fuzzy values; open game; thickness; Artificial intelligence; Computer languages; Data structures; Engines; Humans; Laboratories; Natural languages; Search methods; Space technology; User interfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Fuzzy Systems, 1995. International Joint Conference of the Fourth IEEE International Conference on Fuzzy Systems and The Second International Fuzzy Engineering Symposium., Proceedings of 1995 IEEE Int
  • Conference_Location
    Yokohama
  • Print_ISBN
    0-7803-2461-7
  • Type

    conf

  • DOI
    10.1109/FUZZY.1995.409877
  • Filename
    409877