• DocumentCode
    3477395
  • Title

    A MIMD rendering algorithm for distributed memory architectures

  • Author

    Crockett, Thomas W. ; Orloff, Tobias

  • Author_Institution
    NASA Langley Res. Center, Hampton, VA, USA
  • fYear
    1993
  • fDate
    25-26 Oct 1993
  • Firstpage
    35
  • Abstract
    We present a parallel rendering algorithm targeted to MIMD distributed-memory message-passing architectures. For maximum performance, the algorithm exploits both object-level and image level parallelism. The behavior of the algorithm is examined both analytically and experimentally. The results show that the choice of message size has a significant impact on performance. Scalability to large numbers of processors is found to be limited primarily by communication overheads. An experimental implementation for the Intel iPSC/860 confirms the analytical results and demonstrates increasing performance from 1 to 128 processors across a wide range of scene complexities
  • Keywords
    rendering (computer graphics); Intel iPSC/860; MIMD distributed-memory message-passing architectures; MIMD rendering algorithm; communication overheads; distributed memory architectures; image level parallelism; object level parallelism; scene complexities; Algorithm design and analysis; Computer architecture; Graphics; Layout; Memory architecture; NASA; Parallel processing; Performance analysis; Pipelines; Rendering (computer graphics);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel Rendering Symposium, 1993
  • Conference_Location
    San Jose, CA
  • Print_ISBN
    0-8186-4920-8
  • Type

    conf

  • DOI
    10.1109/PRS.1993.586083
  • Filename
    586083