• DocumentCode
    3477462
  • Title

    Parallel approximate computation of projections for animated volume rendered displays

  • Author

    Wu, Tung-Kuang ; Brady, Martin L.

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Pennsylvania State Univ., University Park, PA, USA
  • fYear
    1993
  • fDate
    25-26 Oct 1993
  • Firstpage
    61
  • Lastpage
    66
  • Abstract
    We present an approximate volume rendering algorithm that can compute multiple views of a 3D voxel-based data set concurrently. The approach employs a unique new method for combining partial results from neighboring objections to compute a sequence of rotated views, in fewer instructions than would be required for independent computations. For instance, the algorithm can compute a set of N projections through an N×N×N data set in only O(log N) parallel steps, using only O(N3) total operations (work), matching the bounds for computing a single projection by conventional methods
  • Keywords
    computer animation; animated volume rendered displays; approximate volume rendering algorithm; neighboring objections; voxel-based data set; Animation; Approximation algorithms; Computer aided instruction; Computer displays; Computer science; Concurrent computing; Parallel algorithms; Parallel processing; Sampling methods; Two dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel Rendering Symposium, 1993
  • Conference_Location
    San Jose, CA
  • Print_ISBN
    0-8186-4920-8
  • Type

    conf

  • DOI
    10.1109/PRS.1993.586087
  • Filename
    586087