• DocumentCode
    3477481
  • Title

    A pyramid-based approach to interactive terrain visualization

  • Author

    Kaba, James ; Peters, Joseph

  • Author_Institution
    David Sarnoff Res. Center, Princeton, NJ, USA
  • fYear
    1993
  • fDate
    25-26 Oct 1993
  • Firstpage
    67
  • Abstract
    This paper describes a multiresolution approach to the visualization of surface data. The algorithms discussed allow the generation of arbitrary views of 3-dimensional surfaces. Image processing and texture mapping techniques are combined in a new 3-pass scanline algorithm to achieve smooth and continuous translations, rotations, and scale changes of large data sets. The implementation of the algorithms on a massively parallel SIMD video supercomputer, the Princeton Engine, allows the scenes to be generated interactively at video rates
  • Keywords
    rendering (computer graphics); Princeton Engine; image processing; interactive terrain visualization; massively parallel SIMD video supercomputer; pyramid-based approach; rotations; scale changes; scanline algorithm; texture mapping techniques; translations; Data visualization; Displays; Engines; Image processing; Laboratories; Layout; Level measurement; Rendering (computer graphics); Supercomputers; Terrain mapping;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel Rendering Symposium, 1993
  • Conference_Location
    San Jose, CA
  • Print_ISBN
    0-8186-4920-8
  • Type

    conf

  • DOI
    10.1109/PRS.1993.586088
  • Filename
    586088