DocumentCode
3477881
Title
Three Dimensional Chaos Game Representation of Genomic Sequences
Author
Tavassoly, Iman ; Tavassoly, Omid ; Rad, Mohammad Soltany Rezaee ; Dastjerdi, Negar Mottaghi
Author_Institution
Sary Sch. of Med., Mazandaran Univ. of Med. Sci., Sary
fYear
2007
fDate
11-13 Oct. 2007
Firstpage
219
Lastpage
223
Abstract
Chaos game representation (CGR) has been proposed as a method to convert genomic sequences to scale-independent and unique images. Many useful properties and applications have been indicated for these images. In this paper, a new procedure for three- dimensional visualization of genomic sequences is introduced based on Chaos Game Representation algorithm. In this method instead of four points as four bases in nucleotide sequences, eight points are considered as eight corners of a cube. Four different nucleotides in protein coding regions of the sequence (A, C, G and T) and four different nucleotides in non- coding regions (A, C, G and T) are eight corners of the cube. The mapping equations of chaos game for eight points in three dimensional space (a cube) is used to convert a genomic sequence to a three dimensional image. This visualization can be used for analysis of whole genomes based on coding and no-coding regions.
Keywords
biology computing; chaos; data visualisation; genetics; molecular biophysics; proteins; 3D chaos game representation; 3D visualization; genomic sequences; mapping equations; nucleotides; protein coding; Bioinformatics; Biomedical imaging; Chaos; Equations; Fractals; Genomics; Image converters; Sequences; Time series analysis; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers in the Convergence of Bioscience and Information Technologies, 2007. FBIT 2007
Conference_Location
Jeju City
Print_ISBN
978-0-7695-2999-8
Type
conf
DOI
10.1109/FBIT.2007.13
Filename
4524107
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