• DocumentCode
    3477881
  • Title

    Three Dimensional Chaos Game Representation of Genomic Sequences

  • Author

    Tavassoly, Iman ; Tavassoly, Omid ; Rad, Mohammad Soltany Rezaee ; Dastjerdi, Negar Mottaghi

  • Author_Institution
    Sary Sch. of Med., Mazandaran Univ. of Med. Sci., Sary
  • fYear
    2007
  • fDate
    11-13 Oct. 2007
  • Firstpage
    219
  • Lastpage
    223
  • Abstract
    Chaos game representation (CGR) has been proposed as a method to convert genomic sequences to scale-independent and unique images. Many useful properties and applications have been indicated for these images. In this paper, a new procedure for three- dimensional visualization of genomic sequences is introduced based on Chaos Game Representation algorithm. In this method instead of four points as four bases in nucleotide sequences, eight points are considered as eight corners of a cube. Four different nucleotides in protein coding regions of the sequence (A, C, G and T) and four different nucleotides in non- coding regions (A, C, G and T) are eight corners of the cube. The mapping equations of chaos game for eight points in three dimensional space (a cube) is used to convert a genomic sequence to a three dimensional image. This visualization can be used for analysis of whole genomes based on coding and no-coding regions.
  • Keywords
    biology computing; chaos; data visualisation; genetics; molecular biophysics; proteins; 3D chaos game representation; 3D visualization; genomic sequences; mapping equations; nucleotides; protein coding; Bioinformatics; Biomedical imaging; Chaos; Equations; Fractals; Genomics; Image converters; Sequences; Time series analysis; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Frontiers in the Convergence of Bioscience and Information Technologies, 2007. FBIT 2007
  • Conference_Location
    Jeju City
  • Print_ISBN
    978-0-7695-2999-8
  • Type

    conf

  • DOI
    10.1109/FBIT.2007.13
  • Filename
    4524107