DocumentCode
3480461
Title
Reciprocating vision and auditory sensation through network - constructing virtual air hokkey game
Author
Matsuura, Hiroshi ; Tanaka, Kiyoshi ; Abe, N. ; Taki, Hirofumi
Author_Institution
Graduate Sch., Kyushu Inst. of Technol., Fukuoka
Volume
2
fYear
2004
fDate
1-3 Dec. 2004
Firstpage
954
Lastpage
959
Abstract
Recently, the virtual reality has progressed rapidly in the field of the science and technology. The coverage includes extremely various fields such as communication, design, entertainment, etc. Various VR space have been proposed and constructed by present. However, there are no VR system that realizes real time simulation based on the same physical law as it works in the real world. Then, we construct a virtual air hockey game based on rigid dynamics in this research. Moreover, to provide the presence with users, two sensations (the visual and auditory sensation) are synchronized. This paper describes various problems and their solutions in construction of the system, and utilities for synchronizing the two sensations
Keywords
computer games; virtual reality; VR space system; auditory sensation synchronization; real time simulation; reciprocating vision; rigid dynamics; virtual air hockey game; virtual reality; visual sensation synchronization; Educational institutions; Graphics; Interference; Physics; Real time systems; Senior citizens; Solid modeling; Space technology; System testing; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Cybernetics and Intelligent Systems, 2004 IEEE Conference on
Conference_Location
Singapore
Print_ISBN
0-7803-8643-4
Type
conf
DOI
10.1109/ICCIS.2004.1460717
Filename
1460717
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