• DocumentCode
    3482028
  • Title

    3-D object mesh geometry compression with vector quantization

  • Author

    Orcay, Özgür ; Konur, Umur ; Bayazit, U. ; Gurgen, Fikret

  • Author_Institution
    Isik Universitesi, Elektron. Muh., Istanbul, Turkey
  • fYear
    2004
  • fDate
    28-30 April 2004
  • Firstpage
    296
  • Lastpage
    299
  • Abstract
    In this study, the objective is to develop a new combined method for efficient compression of the classical 3D object mesh representation. This can be realized in two primary steps: mesh connectivity coding and data (geometry) compression. For realizing the first step, the algorithm of Isenburg (2002) has been employed. For the second step, vector quantization methods have been used to compress the vertex coordinate. The difference between our study and the others is that our study uses the ECVQ method for vertex coordinate compression to improve the results.
  • Keywords
    computational geometry; computer graphics; image representation; vector quantisation; 3D object mesh representation; ECVQ method; data compression; geometry compression; mesh connectivity coding; vector quantization; vertex coordinate compression; Geometry; Internet; MPEG 4 Standard; Marine vehicles; Motion pictures; Solid modeling; Vector quantization; Virtual colonoscopy; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Signal Processing and Communications Applications Conference, 2004. Proceedings of the IEEE 12th
  • Print_ISBN
    0-7803-8318-4
  • Type

    conf

  • DOI
    10.1109/SIU.2004.1338318
  • Filename
    1338318