DocumentCode
3485278
Title
Improving the quality of depth image based rendering for 3D Video systems
Author
Ni, Zefeng ; Tian, Dong ; Bhagavathy, Sitaram ; Llach, Joan ; Manjunath, B.S.
Author_Institution
Dept. of Electr. & Comput. Eng., Univ. of California, Santa Barbara, CA, USA
fYear
2009
fDate
7-10 Nov. 2009
Firstpage
513
Lastpage
516
Abstract
In 3D video (3DV) applications, a reduced number of views plus depth maps are transmitted or stored. When there is a need to render virtual views in between the actual views, the technique of depth image based rendering (DIBR) can be used to generate the intermediate views. To address the problem of noisy depth information in 3DV systems, we propose novel methods that can be easily incorporated into DIBR to improve synthesized image quality. These include: (1) a heuristic scheme with adaptive spatting that blends multiple warped reference pixels based on their depth, warped pixel positions and camera parameters; (2) an approximation of the first scheme with up-sampling for fast processing; (3) boundary only splatting; and (4) view weighting based on hole distribution. Experiment results show that the proposed methods can improve synthesis quality significantly.
Keywords
rendering (computer graphics); video signal processing; 3D video systems; adaptive spatting; camera parameters; depth image-based rendering quality; depth maps; hole distribution; multiple warped reference pixels; warped pixel positions; Application software; Cameras; Glass; Image quality; Interpolation; Layout; Pixel; Rendering (computer graphics); Signal synthesis; Three dimensional displays; 3DV; View synthesis; depth image based rendering; view interpolation;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing (ICIP), 2009 16th IEEE International Conference on
Conference_Location
Cairo
ISSN
1522-4880
Print_ISBN
978-1-4244-5653-6
Electronic_ISBN
1522-4880
Type
conf
DOI
10.1109/ICIP.2009.5413941
Filename
5413941
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