DocumentCode
3486508
Title
Resolution adjustable 3-dimensional object modeling
Author
Uluçay, Özgür ; Ertürk, Sarp
Author_Institution
Kocaeli Universitesi, Izmit, Turkey
fYear
2004
fDate
28-30 April 2004
Firstpage
446
Lastpage
449
Abstract
A three-dimensional (3D) object modeling technique with mesh simplification based resolution adjustment is proposed. Polygonal models, which are widely utilized for the modeling of 3D objects, are taken as basis, making use of the polygonal structure and vertex coordinates for the display of 3D models. The mesh structure obtained by the collection of polygons can be displayed in a filled, colored, or texture mapped fashion. Rotation, lighting and zooming functions are supported to enable user interaction with the 3D model. The numbers of polygons and vertices of a model are proportional to the resolution as well as data quantity, as resolution and data increase with the number of polygons. We propose a new simplification and refinement algorithm to utilize resolution, and hence data amount, for adjustable 3D modeling so that data resolution can be changed according to access constraints.
Keywords
image colour analysis; image resolution; image texture; mesh generation; solid modelling; lighting; mesh simplification; mesh structure; polygonal models; resolution adjustable 3D object modeling; resolution adjustable three-dimensional object modeling; rotation; user interaction; vertex coordinates; zooming function; Graphics; Libraries; Nails; Reactive power; Three dimensional displays; Virtual colonoscopy;
fLanguage
English
Publisher
ieee
Conference_Titel
Signal Processing and Communications Applications Conference, 2004. Proceedings of the IEEE 12th
Print_ISBN
0-7803-8318-4
Type
conf
DOI
10.1109/SIU.2004.1338559
Filename
1338559
Link To Document