DocumentCode
3486554
Title
3D listless zerotree coding for low bit rate video
Author
Lin, Wen-Kuo ; Burgess, Neil
Author_Institution
Dept. of Electr. & Electron. Eng., Adelaide Univ., SA, Australia
Volume
3
fYear
1999
fDate
1999
Firstpage
762
Abstract
Although many good video coding algorithms for low bit rates have been proposed, none of them place much emphasis on hardware implementation. Hardware implementations should utilize low complexity video coding algorithms and have small memory requirements because high memory requirements increase implementation costs. In this paper we propose a very low complexity and high regularity video coding algorithm that is suitable for hardware implementation. The proposed video coding algorithm uses the 3D wavelet transform coding and is based on 3D zerotree theory. The coding memory required by the proposed video coding algorithm is also dramatically reduced to minimize the implementation cost
Keywords
computational complexity; transform coding; video coding; wavelet transforms; 3D listless zerotree coding; 3D wavelet transform coding; hardware implementation; high memory requirements; low bit rate video; low complexity video coding; memory requirements; video coding algorithms; Bit rate; Costs; Frequency; Hardware; Image coding; Motion estimation; Transform coding; Video coding; Video sequences; Wavelet transforms;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 1999. ICIP 99. Proceedings. 1999 International Conference on
Conference_Location
Kobe
Print_ISBN
0-7803-5467-2
Type
conf
DOI
10.1109/ICIP.1999.817219
Filename
817219
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