• DocumentCode
    3494172
  • Title

    The MYTHSEEKER computer system. Virtual reality for exploring personal myth

  • Author

    Rogers, McCagie Brooks

  • Author_Institution
    InTrinsic Images Consulting, Eagle Rock, CA, USA
  • fYear
    1996
  • fDate
    22-24 Oct 1996
  • Firstpage
    551
  • Lastpage
    563
  • Abstract
    Describes the MYTHSEEKER computer system and the MYTHSEEKER project. The project´s goal is to develop a class of intelligent computer systems that are capable of helping a participant to experience systems of mythology, exploring and shaping his or her “personal myth”, i.e. the mythic patterns and aspirations by which one shapes one´s life for significant purpose and meaning. Myth is a way of experiencing the world, giving meaning and shape to experience. MYTHSEEKER works with major mythological and spiritual systems of times bygone and present-and also with future systems now emerging. Examples range from Greek to Nordic mythology; from Jungian archetypal psychology to worldwide systems of shamanism; from Christian systems to those of Tibetan Buddhism; as well as present-day systems involving transpersonal experience, the holographic universe, new foundations for consciousness, etc. These are collectively called depth systems. MYTHSEEKER works with myth at the level of one´s greatest purposes. Mythic aspects can be “refocused” as one´s life changes in direction and circumstance. Involvement with myth helps with important life transitions-via rites of passage-that are needed by everyone but which are often de-emphasized in western culture
  • Keywords
    humanities; psychology; virtual reality; MYTHSEEKER computer system; aspirations; consciousness; depth systems; experience; holographic universe; intelligent computer systems; life transitions; mythic patterns; mythology; personal myth; psychology; refocusing; religion; rites of passage; spiritual systems; transpersonal experience; virtual reality; western culture; Auditory system; Biomedical imaging; Holography; Humans; Intelligent systems; Psychology; Service oriented architecture; Shape; Virtual reality; Wheels;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    WESCON/96
  • Conference_Location
    Anaheim, CA
  • ISSN
    1095-791X
  • Print_ISBN
    0-7803-3274-1
  • Type

    conf

  • DOI
    10.1109/WESCON.1996.554574
  • Filename
    554574