Title :
On a Japanese-style organizations simulated by personalistic agents
Author :
Okada, Isamu ; Ishida, Kazunari ; Ohta, Toshizumi
Author_Institution :
Graduate Sch. of Inf. Syst., Univ. of Electro-Commun., Tokyo, Japan
Abstract :
Proposes that a Japanese-style organization may be well understood when we focus on the personality of its members. This observation is derived from our simulation based on a personalistic agent model. Our computer simulations are designed to explore the organizational behavior related to organizational rigidity and an organization´s reorganizing processes based on a personality model of organizational members. We define the individual personality of members in our model based on Karson and O´Dell´s (1976) psychological theory. The personality of members has three parameters in our model: task stickiness, interpersonal emotion, and conservativeness. The rigidity of the organization perceived by agents is formulated in our model as the organization´s performance, its adaptability to the environment, and incredibility for information. We formulate the reorganization based on attitude change theory and Minsky´s difference engine model. Our simulation has led us to derive two implications concerning Japanese-style organizations. First, the cliques brought by the interpersonal emotion of agents may be considered to generate the peculiar communication style similar to that of Japanese-style organizations such as Keiretsu. Second, the task stickiness and the attitude change of agents develop the specialization-structuralization chain. The chain can be considered to give Japanese-style organizations an advantage over US or European organizations in adapting to different environments
Keywords :
behavioural sciences; corporate modelling; digital simulation; human factors; Japanese-style organizations; Keiretsu; attitude change theory; cliques; computer simulations; conservativeness; interpersonal emotion; organizational rigidity; personalistic agents; personality; reorganizing processes; specialization-structuralization chain; task stickiness; Cities and towns; Computational modeling; Computer simulation; Cultural differences; Employment; Engines; Humans; Information systems; Multiagent systems; Psychology;
Conference_Titel :
Systems, Man, and Cybernetics, 1999. IEEE SMC '99 Conference Proceedings. 1999 IEEE International Conference on
Conference_Location :
Tokyo
Print_ISBN :
0-7803-5731-0
DOI :
10.1109/ICSMC.1999.815534