• DocumentCode
    350056
  • Title

    Object-oriented displays: a new type of display systems-from immersive display to object-oriented displays

  • Author

    Kawakami, Naoki ; Inami, Masahiko ; Sekiguchi, Dairoku ; Yanagida, Yasuyuki ; Maeda, Taro ; Tachi, Susumu

  • Author_Institution
    Tokyo Univ., Japan
  • Volume
    5
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    1066
  • Abstract
    We propose the concept of the “object-oriented display”, which should enable an operator to perceive and operate a virtual object as if it were a real one. The object-oriented display (OOD) is a type of display system in which the surfaces of the display surround the object and not the operator. The purpose of the OOD is the presentation of virtual objects, whereas the purpose of ordinary display systems is the presentation of the virtual environment. In this project, we also describe the design and implementation of three types of object-oriented displays, (i) MEDIA-A (MEDIA-Ace), (ii) MEDIA3 (MEDIA-Cube) and (iii) MEDIA X´tal (MEDIA-Crystal). MEDIA-A is a type of object-oriented display that is compact, light, and inexpensive. It consists of a single LCD panel and a tilt sensor. MEDIA 3 consists of four LCD panels in the shape of a cubic body. A position and orientation sensor is installed in MEDIA3. Using MEDIA3, a virtual object is adequately displayed by controlling the image displayed on each LCD panel, corresponding to the position of the operator´s head. Thus, the virtual object appears in MEDIA3 in its entirety. Therefore, the operator can recognize easily and intuitively the three-dimensional form and structure of the virtual object. For MEDIA X´tal, on the other hand, we use optical projection. The MEDIA X´tal solves several problems which occur when using ordinary display devices for the OOD
  • Keywords
    display devices; virtual reality; LCD panel; MEDIA X´tal; MEDIA-A; MEDIA-Ace; MEDIA-Crystal; MEDIA-Cube; MEDIA3; cubic body; object-oriented displays; optical projection; position and orientation sensor; three-dimensional form; tilt sensor; virtual object; Computer displays; Force feedback; Haptic interfaces; Head; Liquid crystal displays; Optical feedback; Shape; Space technology; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics, 1999. IEEE SMC '99 Conference Proceedings. 1999 IEEE International Conference on
  • Conference_Location
    Tokyo
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-5731-0
  • Type

    conf

  • DOI
    10.1109/ICSMC.1999.815704
  • Filename
    815704