DocumentCode :
3501877
Title :
Application of Virtual Reality Technology in the Field of Sport
Author :
Li, Simin ; Sun, Jinhai
Author_Institution :
Coll. of Phys. Educ., Qufu Normal Univ., Qufu
Volume :
2
fYear :
2009
fDate :
7-8 March 2009
Firstpage :
455
Lastpage :
458
Abstract :
The virtual reality technology (VRT) is a multi-disciplinary comprehensive technology, which appears following the computer technology, computer graphics, computer network technology, image processing and pattern recognition, intelligent connection technology, multi-sensor technologies, pronunciation processing and acoustic technologypsilas fast developments and so on. In recent years, VRT has been used widely in the field of sport such as diving, gymnastics, trampoline, basketball and skiing, especially at diving and trampoline. The virtual reality technology, virtual reality modeling language theories, especially the application of the virtual reality technology, and the three-dimensional visualization emulation technique in field of sport were discussed.
Keywords :
data visualisation; sport; virtual reality languages; sport; three-dimensional visualization emulation technique; virtual reality modeling language; virtual reality technology; Auditory system; Augmented reality; Computational modeling; Computer networks; Computer science education; Computer simulation; Computer vision; Educational technology; Prototypes; Virtual reality; Movement arrangement; move; simulation; sport field; virtual reality;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Education Technology and Computer Science, 2009. ETCS '09. First International Workshop on
Conference_Location :
Wuhan, Hubei
Print_ISBN :
978-1-4244-3581-4
Type :
conf
DOI :
10.1109/ETCS.2009.363
Filename :
4959077
Link To Document :
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