Title :
Simulating visual impairments using the Unreal Engine 3 game engine
Author :
Lewis, James ; Brown, David ; Cranton, Wayne ; Mason, Robert
Author_Institution :
Sch. of Comput. & Technol., Nottingham Trent Univ., Nottingham, UK
Abstract :
This paper describes the development of a visual impairment simulator created using the Unreal Engine 3 game engine. A game mod based upon the Unreal Tournament 3 game was produced which harnessed the game engines post process chain functionality to reproduce the appearance of a series of visual impairments. This virtual reality environment was then tested by 3 different user groups: A set of professionally qualified opticians, a visually impaired consultant who runs impairment awareness workshops, and a group of students. The paper concludes that the Unreal Engine 3 was a suitable platform for developing an effective and accurate simulation of visual impairments. It also demonstrates that, following exposure to the virtual environment, users of the simulation reported and demonstrated a greater awareness of the nature of visual impairments. Furthermore they reported improved understanding of the difficulties visually impaired people face.
Keywords :
computer games; digital simulation; handicapped aids; Unreal Engine 3 game engine; Unreal Tournament 3 game; game mod; impairment awareness workshops; professionally qualified opticians; student group; virtual reality environment; visual impairment simulation; visual impairment simulator development; visually impaired consultant; Educational institutions; Engines; Games; Solid modeling; Three dimensional displays; Training; Visualization; VR; game; modding; post-process; simulator; udk; unreal;
Conference_Titel :
Serious Games and Applications for Health (SeGAH), 2011 IEEE 1st International Conference on
Conference_Location :
Braga
Print_ISBN :
978-1-4673-0433-7
DOI :
10.1109/SeGAH.2011.6165430