Title :
A study on the stereoscopic virtual reality for networked system
Author :
Sung, Choi ; Ho, Baek Cheong
Author_Institution :
Dept. of Comput. Sci., Namseoul Univ., South Korea
Abstract :
Networked virtual reality systems provide a consistent virtual world to users distributed across long distances, and have been widely applied in the network game, edutainment, and architectural areas. Large processing requirements, however, have made these systems operable only on the platforms of high-performance graphics workstations. This paper presents several problems concerning networked virtual reality systems; two problems related to 3D graphical processing, and the other related to network bandwidth and transmission delay. Finally suggested solutions to these problems and an analysis of their performance effect on an architectural simulation application are discussed
Keywords :
civil engineering computing; computer networks; three-dimensional displays; user interfaces; virtual reality; 3D graphical processing; architectural simulation; high-performance graphics workstations; network bandwidth; networked virtual reality systems; stereoscopic virtual reality; transmission delay; Buildings; Computer science; Helicopters; Information analysis; Information representation; Internet; Performance analysis; Resource management; Space exploration; Virtual reality;
Conference_Titel :
TENCON 99. Proceedings of the IEEE Region 10 Conference
Conference_Location :
Cheju Island
Print_ISBN :
0-7803-5739-6
DOI :
10.1109/TENCON.1999.818715