• DocumentCode
    3515626
  • Title

    Uniform partitioning of Monte Carlo radiosity on GPUs

  • Author

    Sanjurjo, J.R. ; Amor, M. ; Padrón, E.J. ; Doallo, R. ; Bóo, M.

  • Author_Institution
    Comput. Archit. Group, Univ. of A Coruna, A Coruna, Spain
  • fYear
    2010
  • fDate
    June 28 2010-July 2 2010
  • Firstpage
    477
  • Lastpage
    483
  • Abstract
    The radiosity method permits the obtaining of high quality images through the evaluation of the global illumination of the scene. The computational complexity and the memory requirements of the algorithm are the main problems when a large scene has to be processed. To reduce the memory requirements, Monte Carlo radiosity method is often used. In this paper we present an efficient implementation of the Monte Carlo radiosity algorithm on the GPU using CUDA. We have developed different strategies to increase the performance of the implementation: utilization of an additional simplified version of the mesh to reduce the computational requirements, partitioning of the scene to increase the data locality and an efficient thread scheduling to exploit the characteristics of the GPU. The results are good in terms of execution time, increasing the flexibility of previous solutions.
  • Keywords
    Graphics processing unit; Monte Carlo methods; Proposals; Surface treatment; CUDA; Graphics Processing Unit; Monte Carlo Algorithms; Radiosity Method; Uniform Partitioning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    High Performance Computing and Simulation (HPCS), 2010 International Conference on
  • Conference_Location
    Caen, France
  • Print_ISBN
    978-1-4244-6827-0
  • Type

    conf

  • DOI
    10.1109/HPCS.2010.5547090
  • Filename
    5547090