DocumentCode
3526614
Title
Tele-immersive systems
Author
Chi Wa Leong ; Xing, Yue ; Georganas, Nicolas D.
Author_Institution
Sch. of Inf. Technol. & Eng., Univ. of Ottawa, Ottawa, ON
fYear
2008
fDate
18-19 Oct. 2008
Firstpage
81
Lastpage
86
Abstract
In this paper we will describe how we establish an experimental framework of tele-immersive system based on the polyhedral visual hull algorithm. The system is divided into two sites: the local and the remote sites. At the local site, images of a participant are taken from a set of synchronized cameras. A polyhedral visual hull algorithm is then used to reconstruct the 3D mesh. The texture information together with the mesh model is then sent to the remote site for rendering on immersive walls. We will describe each of the system components, including segmentation, post-process filtering, visual hull reconstruction at the local site; view dependent texture mapping at the remote site. We will present some preliminary results and observations we make during initial investigations, and propose possible future work that will add further functionalities to the system.
Keywords
cameras; computational geometry; filtering theory; groupware; image reconstruction; image segmentation; image texture; mesh generation; rendering (computer graphics); solid modelling; stereo image processing; synchronisation; virtual reality; 3D mesh reconstruction; 3D virtual space; collaborative distributed virtual environment; image segmentation; immersive wall rendering; mesh model; polyhedral visual hull algorithm; post-process filtering; remote participant mapping; stereo algorithm; synchronized camera image; teleimmersive system; view dependent texture mapping; Cameras; Conferences; Eyes; Filtering; Haptic interfaces; Image reconstruction; Information technology; Optical scattering; Stereo image processing; Surface reconstruction; collaborative distributed virtual environments; computer networks; computer vision; multimedia communications;
fLanguage
English
Publisher
ieee
Conference_Titel
Haptic Audio visual Environments and Games, 2008. HAVE 2008. IEEE International Workshop on
Conference_Location
Ottawa, Ont.
Print_ISBN
978-1-4244-2668-3
Electronic_ISBN
978-1-4244-2669-0
Type
conf
DOI
10.1109/HAVE.2008.4685303
Filename
4685303
Link To Document