DocumentCode :
3528577
Title :
Learning in networked systems
Author :
Shamma, Jeff S.
Author_Institution :
Sch. of Electr. & Comput. Eng., Georgia Inst. of Technol., Atlanta, GA, USA
fYear :
2013
fDate :
10-13 Dec. 2013
Firstpage :
2563
Lastpage :
2563
Abstract :
The setup of learning in networked systems is a collection of decision making components with local information and limited communication interacting to balance a collective objective with local incentives. This talk presents a tutorial overview of learning in such settings from a game theoretic perspective. While game theory is well known for its traditional role as a modeling framework in social sciences, it is seeing growing interest as a design approach for distributed architecture control. In game theoretic learning, the focus shifts away from equilibrium solution concepts and towards the dynamics of how decision makers reach equilibrium. This talk presents a sampling of results in game theoretic learning from its origins as a “descriptive” model for social systems to its “prescriptive” role as an approach to designing networked control. The talk presents also presents various examples from distributed coordination.
Keywords :
control system synthesis; decision making; distributed control; game theory; learning systems; networked control systems; decision making components; descriptive model; distributed architecture control; equilibrium solution concepts; game theoretic learning; local incentives; local information; modeling framework; networked control; networked systems; prescriptive model; social sciences; social systems; Decentralized control; Educational institutions; Game theory; Games; Presses; Special issues and sections; Tutorials;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Decision and Control (CDC), 2013 IEEE 52nd Annual Conference on
Conference_Location :
Firenze
ISSN :
0743-1546
Print_ISBN :
978-1-4673-5714-2
Type :
conf
DOI :
10.1109/CDC.2013.6760267
Filename :
6760267
Link To Document :
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