DocumentCode
3528577
Title
Learning in networked systems
Author
Shamma, Jeff S.
Author_Institution
Sch. of Electr. & Comput. Eng., Georgia Inst. of Technol., Atlanta, GA, USA
fYear
2013
fDate
10-13 Dec. 2013
Firstpage
2563
Lastpage
2563
Abstract
The setup of learning in networked systems is a collection of decision making components with local information and limited communication interacting to balance a collective objective with local incentives. This talk presents a tutorial overview of learning in such settings from a game theoretic perspective. While game theory is well known for its traditional role as a modeling framework in social sciences, it is seeing growing interest as a design approach for distributed architecture control. In game theoretic learning, the focus shifts away from equilibrium solution concepts and towards the dynamics of how decision makers reach equilibrium. This talk presents a sampling of results in game theoretic learning from its origins as a “descriptive” model for social systems to its “prescriptive” role as an approach to designing networked control. The talk presents also presents various examples from distributed coordination.
Keywords
control system synthesis; decision making; distributed control; game theory; learning systems; networked control systems; decision making components; descriptive model; distributed architecture control; equilibrium solution concepts; game theoretic learning; local incentives; local information; modeling framework; networked control; networked systems; prescriptive model; social sciences; social systems; Decentralized control; Educational institutions; Game theory; Games; Presses; Special issues and sections; Tutorials;
fLanguage
English
Publisher
ieee
Conference_Titel
Decision and Control (CDC), 2013 IEEE 52nd Annual Conference on
Conference_Location
Firenze
ISSN
0743-1546
Print_ISBN
978-1-4673-5714-2
Type
conf
DOI
10.1109/CDC.2013.6760267
Filename
6760267
Link To Document