• DocumentCode
    3532567
  • Title

    Modelling Rational User Behaviour as Games between an Angel and a Demon

  • Author

    Rukienas, R. ; Curzon, Paul ; Blandford, Ann

  • Author_Institution
    Dept. of Comput. Sci., Queen Mary, Univ. of London, London
  • fYear
    2008
  • fDate
    10-14 Nov. 2008
  • Firstpage
    355
  • Lastpage
    364
  • Abstract
    Formal models of rational user behavior are essential for user-centered reasoning about interactive systems. At an abstract level, planned behavior and reactive behavior are two important aspects of the rational behavior of users for which existing cognitive modeling approaches are too detailed. In this paper, we propose a novel treatment of these aspects within our formal framework of cognitively plausible behavior. We develop an abstract, formal model of rational behavior as a game between two opponents. Intuitively, an Angel abstractly represents the planning aspects, whereas a Demon represents the reactive aspects of user behavior. The formalization is carried out within the MOCHA framework and is illustrated by simple examples of interactive tasks.
  • Keywords
    behavioural sciences computing; cognition; computer games; formal specification; interactive systems; angel-demon game; cognitive modeling approach; formal specification; interactive system; rational user behaviour modelling; user-centered reasoning; Banking; Computer networks; Computer science; Educational institutions; Humans; Interactive systems; Pervasive computing; Process planning; Social network services; Software engineering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Software Engineering and Formal Methods, 2008. SEFM '08. Sixth IEEE International Conference on
  • Conference_Location
    Cape Town
  • Print_ISBN
    978-0-7695-3437-4
  • Type

    conf

  • DOI
    10.1109/SEFM.2008.43
  • Filename
    4685822