DocumentCode :
3532605
Title :
Rendering and managing spherical data with sphere quadtrees
Author :
Gyorgy, F.
Author_Institution :
NASA, Goddard Space Flight Center, Greenbelt, MD
fYear :
1990
fDate :
23-26 Oct 1990
Firstpage :
176
Lastpage :
186
Abstract :
The sphere quadtree (SQT), which is based on the recursive subdivision of spherical triangles obtained by projecting the faces of an icosahedron onto a sphere, is discussed. Most databases for spherically distributed data are not structured in a manner consistent with their geometry. As a result, such databases possess undesirable artifacts, including the introduction of tears in the data when they are mapped onto a flat file system. Furthermore, it is difficult to make queries about the topological relationship among the data components without performing real arithmetic. The SQT eliminates some of these problems. The SQT allows the representation of data at multiple levels and arbitrary resolution. Efficient search strategies can be implemented for the selection of data to be rendered or analyzed by a specific technique. Geometric and topological consistency with the data are maintained
Keywords :
computerised picture processing; database management systems; geographic information systems; artifacts; databases; flat file system; geometric consistency; icosahedron; managing spherical data; recursive subdivision; rendering; search strategies; sphere quadtrees; spherical triangles; spherically distributed data; topological consistency; Arithmetic; Data visualization; Distributed databases; Earth; File systems; Graphics; Management information systems; NASA; Rendering (computer graphics); Spatial resolution;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Visualization, 1990. Visualization '90., Proceedings of the First IEEE Conference on
Conference_Location :
San Francisco, CA
Print_ISBN :
0-8186-2083-8
Type :
conf
DOI :
10.1109/VISUAL.1990.146380
Filename :
146380
Link To Document :
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