DocumentCode
3534816
Title
A numerical method for rendering spherical reflections
Author
Dobkin, D.P. ; Panduranga, E.S. ; Zhu, Ming
Author_Institution
Dept. of Comput. Sci., Princeton Univ., NJ, USA
fYear
1990
fDate
23-26 Oct 1990
Firstpage
289
Abstract
Methods of rendering reflections in curved surfaces are examined. A numerical algorithm to derive spherical reflections is presented. This algorithm has many attractive qualities, such as low computation costs, object space coherence, device and resolution independence, and generation of maximum information about reflections in curved surfaces. The authors demonstrate that rendering reflections is a difficult problem, as it defies analytic solutions. The authors indicate several alternatives for generalizing this method to a broader domain
Keywords
computational geometry; computer graphics; curved surfaces; low computation costs; numerical algorithm; numerical method; object space coherence; rendering spherical reflections; resolution independence; Application software; Computational efficiency; Computer graphics; Computer science; Geometrical optics; Layout; Light sources; Optical reflection; Ray tracing; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Visualization, 1990. Visualization '90., Proceedings of the First IEEE Conference on
Conference_Location
San Francisco, CA
Print_ISBN
0-8186-2083-8
Type
conf
DOI
10.1109/VISUAL.1990.146393
Filename
146393
Link To Document