• DocumentCode
    3541631
  • Title

    Do Achievement systems undermine intrinsic player motivation?

  • Author

    Zulkifly, Adam ; Lewis, Ian ; de Salas, Kristy

  • Author_Institution
    Sch. of Comput. & Inf. Syst., Univ. of Tasmania, Hobart, TAS, Australia
  • fYear
    2013
  • fDate
    July 30 2013-Aug. 1 2013
  • Firstpage
    19
  • Lastpage
    22
  • Abstract
    Achievement Systems are inextricably tied to the largest gaming service platforms in the world currently. The current literature suggests that Achievements act as extrinsic motivators and grant players new challenges and goals in games. However, prevalent models of motivation report that extrinsic motivation undermines intrinsic interest in a task. This paper seeks to explore this problem space and offers a proposed method of measuring this phenomenon.
  • Keywords
    computer games; human factors; achievement systems; extrinsic player motivation; gaming service platforms; intrinsic player motivation; video game; Earth; Achievement Systems; Achievements; Engagement; Game; Motivation; Video Game;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES), 2013 18th International Conference on
  • Conference_Location
    Louisville, KY
  • Print_ISBN
    978-1-4799-0818-9
  • Type

    conf

  • DOI
    10.1109/CGames.2013.6632598
  • Filename
    6632598