• DocumentCode
    3541770
  • Title

    Learning physics through computer games

  • Author

    Hookway, Gary ; Mehdi, Qasim ; Hartley, Tom ; Bassey, Nsikak

  • Author_Institution
    Sch. of Technol., Univ. of Wolverhampton, Wolverhampton, UK
  • fYear
    2013
  • fDate
    July 30 2013-Aug. 1 2013
  • Firstpage
    119
  • Lastpage
    126
  • Abstract
    Physics today is not taught in a way that is easy to understand and it is because of this that students lose interest in physics and eventually drop out of the subject. As physics is involved in everything in life; engineering, electronics, medicine, and space being some examples, it is vital that the basic concepts can be understood and explained. Fortunately, modern technology has the means to inject some much needed interest into the subject, and allows for multiple new formats of learning. Technology influences most of everyday life and therefore it provides an exciting solution to the problems faced within physics education. This paper aims to provide an alternative platform for physics education in a format that appeals to users. As computer games are becoming ever-increasingly popular, their role in education becomes more and more vital. In this work, a prototype was developed to teach physics concepts and could potentially be used to supplement traditional teaching methods. As a result of this work, a series of short games displaying physics principles were developed and the results of testing and evaluation suggest that video games can be a viable educational medium and could be applied to a wide range of areas.
  • Keywords
    computer aided instruction; computer games; educational courses; physics computing; physics education; computer games; educational medium; electronics; engineering; medicine; modern technology; physics concepts; physics education; physics principles; short games; space; teaching methods; video games; Computers; Education; Games; Physics; Prototypes; Testing; Usability; Physics; computer games; education;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES), 2013 18th International Conference on
  • Conference_Location
    Louisville, KY
  • Print_ISBN
    978-1-4799-0818-9
  • Type

    conf

  • DOI
    10.1109/CGames.2013.6632617
  • Filename
    6632617