DocumentCode
3541787
Title
Building multi-user virtual worlds
Author
Defazio, Joseph ; Faas, Travis ; Finch, Rebecca
Author_Institution
Sch. of Inf. & Comput., Indiana Univ. Purdue Univ., Indianapolis, IN, USA
fYear
2013
fDate
July 30 2013-Aug. 1 2013
Firstpage
132
Lastpage
137
Abstract
Virtual worlds are areas of simulated space that allow first or third person interaction. Interactions can be real-time events or simulations in environments that allow learners to interact with their surroundings, characters, and objects. The focus of this article is the design and development of an academic course on the topic of multi-user virtual worlds. The objective and learning outcome for this course was to build a multi-player virtual game.
Keywords
computer games; computer science education; educational courses; groupware; human computer interaction; virtual reality; academic course; first person interaction; learner interaction; learning outcome; multiplayer virtual game; multiuser virtual world; real-time events; third person interaction; Collaboration; Face; Games; Prototypes; Weapons; game design and development; scholarship of teaching and learning; serious games; simulations; virtual worlds;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Games: AI, Animation, Mobile, Interactive Multimedia, Educational & Serious Games (CGAMES), 2013 18th International Conference on
Conference_Location
Louisville, KY
Print_ISBN
978-1-4799-0818-9
Type
conf
DOI
10.1109/CGames.2013.6632619
Filename
6632619
Link To Document