DocumentCode :
3546169
Title :
Depth image-based rendering with edge-oriented hole filling for multiview synthesis
Author :
Tun-Chieh Yang ; Pin-Chen Kuo ; Bin-Da Liu ; Jar-Ferr Yang
Author_Institution :
Dept. of Electr. Eng., Nat. Cheng Kung Univ., Tainan, Taiwan
Volume :
1
fYear :
2013
fDate :
15-17 Nov. 2013
Firstpage :
50
Lastpage :
53
Abstract :
Traditional smoothing depth DIBR system generates geometric distortion in synthesis virtual view. In this paper, an edge-oriented hole filling algorithm for the DIBR is proposed. The traditional smoothing depth approach is discarded, while hole filling is adapted instead. For natural and smooth hole filling, the edge information around the hole is used in the proposed method. The non-smoothing depth map reduce geometric distortion while the proposed hole filling method increases hole filling accuracy. Experimental results show that proposed method has better synthesis virtual view quality.
Keywords :
edge detection; image representation; image texture; rendering (computer graphics); stereo image processing; depth image-based rendering; edge information; edge-oriented hole filling algorithm; geometric distortion; hole filling accuracy; multiview synthesis; nonsmoothing depth map; synthesis virtual view quality; traditional smoothing depth DIBR system; Cameras; Color; Filling; Image edge detection; Rendering (computer graphics); Smoothing methods; Three-dimensional displays;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Communications, Circuits and Systems (ICCCAS), 2013 International Conference on
Conference_Location :
Chengdu
Print_ISBN :
978-1-4799-3050-0
Type :
conf
DOI :
10.1109/ICCCAS.2013.6765184
Filename :
6765184
Link To Document :
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