DocumentCode
3546897
Title
The impact of connection topology and agent size on cooperation in the iterated prisoner´s dilemma
Author
Barlow, Lee-Ann ; Ashlock, Daniel
Author_Institution
Dept. of Math. & Stat., Univ. of Guelph, Guelph, ON, Canada
fYear
2013
fDate
11-13 Aug. 2013
Firstpage
1
Lastpage
8
Abstract
This study revisits earlier work, concerning the evolutionary trajectory of agents trained to play iterated prisoner´s dilemma on a combinatorial graph. The impact of different connection topologies, used to mediate both the play of prisoner´s dilemma and the flow of genes during selection and replacement, is examined. The variety of connection topologies, stored as combinatorial graphs, is revisited and the analysis tools used are substantially improved. A novel tool called the play profile summarizes the distribution of behaviors over multiple replicates of the basic evolutionary algorithm and through multiple evolutionary epochs. The impact of changing the number of states used to encode agents is also examined. Changing the combinatorial graph on which the population resides is found to yield statistically significant differences in the play profiles. Changing the number of states in agents is also found to produce statistically significant differences in behavior. The use of multiple epochs in analysis of agent behavior demonstrates that the distribution of behaviors changes substantially over the course of evolution. The most common pattern is for agents to move toward the cooperative state over time, but this pattern is not universal. Another clear trend is that agents implemented with more states are less cooperative.
Keywords
evolutionary computation; game theory; graph theory; agent size; basic evolutionary algorithm; combinatorial graph; connection topology; evolutionary agent trajectory; iterated prisoner dilemma; multiple evolutionary epochs; play profile; statistically significant differences; Automata; Correlation; Evolutionary computation; Games; Sociology; Topology;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Intelligence in Games (CIG), 2013 IEEE Conference on
Conference_Location
Niagara Falls, ON
ISSN
2325-4270
Print_ISBN
978-1-4673-5308-3
Type
conf
DOI
10.1109/CIG.2013.6633611
Filename
6633611
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