DocumentCode :
3546901
Title :
Give me a reason to dig Minecraft and psychology of motivation
Author :
Canossa, Alessandro ; Martinez, Josep B. ; Togelius, Julian
Author_Institution :
Northeastern Univ., Boston, MA, USA
fYear :
2013
fDate :
11-13 Aug. 2013
Firstpage :
1
Lastpage :
8
Abstract :
Recently both game industry professionals and academic researchers have started focusing on player-generated behavioral data as a mean to gather insights on player psychology through datamining. Although some research has already proven solid correlations between in-game behavior and personality, most techniques focus on extracting knowledge from in-game behavior data alone. This paper posits that triangulating exclusively behavioral datasets with established theoretical frameworks serving as hermeneutic grids, may help extracting additional meaning and information. The hermeneutic grid selected for this study is the Reiss Motivation Profiler and it is applied to behavioral data gathered from Minecraft players.
Keywords :
behavioural sciences computing; computer games; data mining; human factors; psychology; Minecraft players; Reiss Motivation Profiler; academic researchers; behavioral dataset; data mining; game industry professionals; hermeneutic grid; in-game behavior data; knowledge extraction; motivation psychology; personality; player psychology; player-generated behavioral data; Correlation; Data models; Educational institutions; Games; Materials; Psychology; Sociology;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computational Intelligence in Games (CIG), 2013 IEEE Conference on
Conference_Location :
Niagara Falls, ON
ISSN :
2325-4270
Print_ISBN :
978-1-4673-5308-3
Type :
conf
DOI :
10.1109/CIG.2013.6633612
Filename :
6633612
Link To Document :
بازگشت