DocumentCode
3557769
Title
Brain-Computer Interfaces, Virtual Reality, and Videogames
Author
Lecuyer, A. ; Lotte, Fabien ; Reilly, Richard B. ; Leeb, Robert ; Hirose, Michitaka ; Slater, Mel
Author_Institution
INRIA, Paris
Volume
41
Issue
10
fYear
2008
Firstpage
66
Lastpage
72
Abstract
Major challenges must be tackled for brain-computer interfaces to mature into an established communications medium for VR applications, which will range from basic neuroscience studies to developing optimal peripherals and mental gamepads and more efficient brain-signal processing techniques.
Keywords
computer games; electroencephalography; user interfaces; virtual reality; brain signal processing; brain-computer interfaces; mental gamepads; neuroscience; optimal peripherals; videogames; virtual reality; Brain computer interfaces; Educational institutions; Electroencephalography; Implants; Layout; Navigation; Scalp; Virtual environment; Virtual prototyping; Virtual reality; 3D interaction; brain-computer interfaces; videogames; virtual environments; virtual reality;
fLanguage
English
Journal_Title
Computer
Publisher
ieee
ISSN
0018-9162
Type
jour
DOI
10.1109/MC.2008.410
Filename
4640665
Link To Document