• DocumentCode
    3557769
  • Title

    Brain-Computer Interfaces, Virtual Reality, and Videogames

  • Author

    Lecuyer, A. ; Lotte, Fabien ; Reilly, Richard B. ; Leeb, Robert ; Hirose, Michitaka ; Slater, Mel

  • Author_Institution
    INRIA, Paris
  • Volume
    41
  • Issue
    10
  • fYear
    2008
  • Firstpage
    66
  • Lastpage
    72
  • Abstract
    Major challenges must be tackled for brain-computer interfaces to mature into an established communications medium for VR applications, which will range from basic neuroscience studies to developing optimal peripherals and mental gamepads and more efficient brain-signal processing techniques.
  • Keywords
    computer games; electroencephalography; user interfaces; virtual reality; brain signal processing; brain-computer interfaces; mental gamepads; neuroscience; optimal peripherals; videogames; virtual reality; Brain computer interfaces; Educational institutions; Electroencephalography; Implants; Layout; Navigation; Scalp; Virtual environment; Virtual prototyping; Virtual reality; 3D interaction; brain-computer interfaces; videogames; virtual environments; virtual reality;
  • fLanguage
    English
  • Journal_Title
    Computer
  • Publisher
    ieee
  • ISSN
    0018-9162
  • Type

    jour

  • DOI
    10.1109/MC.2008.410
  • Filename
    4640665