DocumentCode :
3557769
Title :
Brain-Computer Interfaces, Virtual Reality, and Videogames
Author :
Lecuyer, A. ; Lotte, Fabien ; Reilly, Richard B. ; Leeb, Robert ; Hirose, Michitaka ; Slater, Mel
Author_Institution :
INRIA, Paris
Volume :
41
Issue :
10
fYear :
2008
Firstpage :
66
Lastpage :
72
Abstract :
Major challenges must be tackled for brain-computer interfaces to mature into an established communications medium for VR applications, which will range from basic neuroscience studies to developing optimal peripherals and mental gamepads and more efficient brain-signal processing techniques.
Keywords :
computer games; electroencephalography; user interfaces; virtual reality; brain signal processing; brain-computer interfaces; mental gamepads; neuroscience; optimal peripherals; videogames; virtual reality; Brain computer interfaces; Educational institutions; Electroencephalography; Implants; Layout; Navigation; Scalp; Virtual environment; Virtual prototyping; Virtual reality; 3D interaction; brain-computer interfaces; videogames; virtual environments; virtual reality;
fLanguage :
English
Journal_Title :
Computer
Publisher :
ieee
ISSN :
0018-9162
Type :
jour
DOI :
10.1109/MC.2008.410
Filename :
4640665
Link To Document :
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