DocumentCode :
3565623
Title :
Walking through sight: Seeing the ability to see, in a 3-D augmediated reality environment
Author :
Janzen, Ryan ; Yasrebi, Seyed Nima ; Bose, Avishek Joey ; Subramanian, Arjun ; Mann, Steve
Author_Institution :
Dept. of Electr. & Comput. Eng., Univ. of Toronto, Toronto, ON, Canada
fYear :
2014
Firstpage :
1
Lastpage :
2
Abstract :
A 3-dimensional augmediated reality (AR) environment was designed, where users can physically walk through space, and by looking through AR glasses can see and interact with hidden veillance flux produced by cameras. Surveillance cameras, physically attached to a room, as well as handheld and body-worn cameras, each emit veillance flux and have a veillance field - a mathematical formulation of their capacity to see, as that capacity to see propagates through space. In this work, for the first time, we bring the mathematical veillance field into 3D augmediated reality, to "see sight".
Keywords :
augmented reality; cameras; surveillance; 3D augmediated reality environment; AR; mathematical veillance field; surveillance camera; veillance flux; Cameras; Glass; Real-time systems; Rendering (computer graphics); Surveillance; Three-dimensional displays; Vectors;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games Media Entertainment (GEM), 2014 IEEE
Print_ISBN :
978-1-4799-7545-7
Type :
conf
DOI :
10.1109/GEM.2014.7048124
Filename :
7048124
Link To Document :
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