• DocumentCode
    356644
  • Title

    Interactive artificial life based on behavior and perception in a virtual environment

  • Author

    Seung Yang, Hyun ; Park, Hyun-jin ; Cho, Yong-jin

  • Author_Institution
    Dept. of Comput. Sci., Korea Adv. Inst. of Sci. & Technol., Taejon, South Korea
  • Volume
    1
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    207
  • Abstract
    A cyber character is a kind of artificial life inhabiting a virtual world. To be a life form in the virtual world, cyber characters need sensors and control systems. The sensor system enables the cyber character to recognize not only the virtual world but also the real world in such a manner that it can respond to user commands. The control system provides the cyber character with life-like behavior by generating goals and plans, selecting appropriate actions, and finally by animating the character. Users may feel the cyber character to be alive because of its close interaction and smart performance. A cyber character system designed to provide users with a realistic feeling of an artificial life is discussed
  • Keywords
    artificial life; computer animation; gesture recognition; multimedia systems; real-time systems; sensors; virtual reality; animation; artificial life; control systems; cyber character; goal generation; interactive artificial life; life-like behavior; realistic feeling; sensor system; smart performance; user commands; virtual environment; virtual world; Animation; Artificial intelligence; Character generation; Control systems; Graphics; Intelligent sensors; Motion control; Muscles; Sensor systems; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo, 2000. ICME 2000. 2000 IEEE International Conference on
  • Conference_Location
    New York, NY
  • Print_ISBN
    0-7803-6536-4
  • Type

    conf

  • DOI
    10.1109/ICME.2000.869580
  • Filename
    869580