• DocumentCode
    356801
  • Title

    Why people play: artificial lives acquiring play-instinct to stabilize productivity

  • Author

    Tamura, Shinichi ; Inabayashi, Shoji ; Hayakawa, Waichi ; Yokouchi, Takahiro

  • Author_Institution
    Div. of Functional Diagnostic Imaging, Osaka Univ. Med. Sch., Yamadaoka, Japan
  • Volume
    1
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    736
  • Abstract
    We propose a model to generate a group of artificial lives capable of coping with various environment which is a set of tasks, and show play or hobbies are necessary for the group of individuals to maintain the ability to cope with various changes of the environment as a whole. This may be an another aspect of the wide variety of essential group capabilities. If the variety in a species decreases it will become extinct. We show some simulation results: in a world where a greater variety of abilities are demanded in play the performance of the whole world calculated only from job tasks becomes steady and avoids the risk of extinction of the species. This is the effect of play
  • Keywords
    artificial life; genetic algorithms; social sciences; artificial lives; artificial mind; extinction; genetic algorithm; group capabilities; hobbies; human ability; job tasks; play; play-instinct; productivity; simulation results; species; Biomedical imaging; Cities and towns; Genetic algorithms; Humans; Internet; Medical diagnostic imaging; Productivity;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2000. Proceedings of the 2000 Congress on
  • Conference_Location
    La Jolla, CA
  • Print_ISBN
    0-7803-6375-2
  • Type

    conf

  • DOI
    10.1109/CEC.2000.870371
  • Filename
    870371