DocumentCode
356803
Title
Regrasping behavior and object transition generated by EP
Author
Hasegawa, Yasuhisa ; Matsuno, Junya ; Fukuda, Toshio
Author_Institution
Dept. of Micro Syst. Eng., Nagoya Univ., Japan
Volume
1
fYear
2000
fDate
2000
Firstpage
746
Abstract
We have studied the generation of regrasping motion for a four-fingered robot using evolutionary programming (EP). EP has the advantage of finding the set of optimal numerical values but it requires many iterations to find it. The regrasping strategy obtained cannot be applied to other object shapes than those used in the search process. We consider that the regrasping strategy generated by EP should be reused for other sizes of object. We propose an expansion of the method for other sizes of grasped object. We show the effectiveness of the method with experimental results
Keywords
dexterous manipulators; evolutionary computation; manipulator kinematics; evolutionary programming; four-fingered robot; object transition; regrasping behavior; regrasping motion; regrasping strategy; robot grasping; robot gripping; robot hand; Automatic programming; Fingers; Genetic programming; Grasping; Grippers; Humans; Robot programming; Shape; Solids; Systems engineering and theory;
fLanguage
English
Publisher
ieee
Conference_Titel
Evolutionary Computation, 2000. Proceedings of the 2000 Congress on
Conference_Location
La Jolla, CA
Print_ISBN
0-7803-6375-2
Type
conf
DOI
10.1109/CEC.2000.870373
Filename
870373
Link To Document