DocumentCode
3569965
Title
3TP: an application-layer protocol for streaming 3-D graphics
Author
Al-Regib, Ghassan ; Altunbasak, Yucel
Author_Institution
Center for Signal & Image Process., Georgia Inst. of Technol., Atlanta, GA, USA
Volume
1
fYear
2003
Abstract
This paper addresses the problem of streaming progressively compressed 3-D models over lossy networks. Out of all encoded packets that can be transmitted, we intelligently choose a subset of packets to be transmitted using TCP in order to meet a distortion constraint, while transmitting the remaining packets using UDP to minimize the end-to-end delay. We call this new application-layer protocol 3TP (3-D models transport protocol). Experimental results show savings of 42% and 68% in delay time at packet-loss rates of 6% and 19%, respectively, compared to systems that do not optimize transmission according to the encoded bitstream content.
Keywords
computer graphics; delays; image coding; transport protocols; visual communication; 3D models transport protocol; application-layer protocol; encoded bitstream content; encoded packets; end-to-end delay; lossy networks; packet-loss rates; streaming 3D graphics; Bandwidth; Decoding; Delay; Displays; Geometry; Graphics; Image processing; Signal processing; Streaming media; Transport protocols;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2003. ICME '03. Proceedings. 2003 International Conference on
Print_ISBN
0-7803-7965-9
Type
conf
DOI
10.1109/ICME.2003.1220944
Filename
1220944
Link To Document