• DocumentCode
    3569972
  • Title

    Exploring MPEG-4 BIFS features for creating multimedia games

  • Author

    Tran, S.M. ; Preda, M. ; Preteux, F.J. ; Fazeka, K.

  • Author_Institution
    ARTEMIS Project Unit, Inst. Nat. des Telecommun., Evry, France
  • Volume
    1
  • fYear
    2003
  • Abstract
    This paper explores the new features of the recent MPEG- 4 standard, namely the description and the composition of an interactive multimedia scene. Providing with such advanced facilities, the MPEG-4 standard is no longer considered only as an efficient compression tool for conventional video / audio application. It is now granted the power of computing mechanism as any other programming languages to facilitate the creation of high interactive multimedia contents. Game-applications therefore can be also considered as a new output-feature of the MPEG-4 standard. The work describes in detail how game can be created within the MPEG-4 framework. The process of making game with MPEG-4 is studied comprehensively to demonstrate the compatibility as well as the advantages of the MPEG-4 standard regarding to Flash technology, a well-known tool for making games over the Internet.
  • Keywords
    computer games; multimedia computing; programming languages; Flash technology; MPEG-4 standard; binary format for scenes; interactive multimedia scene; multimedia games; programming languages; Computer languages; Computer networks; Environmental economics; Games; Internet; Layout; MPEG 4 Standard; Power generation economics; Transform coding; Video compression;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo, 2003. ICME '03. Proceedings. 2003 International Conference on
  • Print_ISBN
    0-7803-7965-9
  • Type

    conf

  • DOI
    10.1109/ICME.2003.1220946
  • Filename
    1220946