• DocumentCode
    357020
  • Title

    Talking faces

  • Author

    Noh, Jun-yong ; Neumann, Ulrich

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Southern California, Los Angeles, CA, USA
  • Volume
    2
  • fYear
    2000
  • fDate
    2000
  • Firstpage
    627
  • Abstract
    We present a method to generate mouth animations coupled with moderate movements of the head. Our method uses a coarse 2D textured mesh representation of images. With hardware texture mapping, we obtain 30 frames/sec animations on modest PC platforms. The synthesized animation sequence is realistic and lively. Radial basis functions are used in the underlying animation engine. At each phoneme transition, the positions of the mesh nodes are determined by RBF coefficients associated with a set of sparse feature points. Blending textures from key frame images on the displaced mesh produces animation sequences of talking faces
  • Keywords
    computer animation; image morphing; image texture; multimedia computing; radial basis function networks; speech processing; PC platform; animation engine; coarse 2D textured mesh representation; key frame images; mesh nodes; mouth animations; phoneme transition; radial basis functions; sparse feature points; talking faces; texture mapping; Deformable models; Engines; Facial animation; Head; Image databases; Image segmentation; Mouth; Muscles; Pixel; Teleconferencing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo, 2000. ICME 2000. 2000 IEEE International Conference on
  • Conference_Location
    New York, NY
  • Print_ISBN
    0-7803-6536-4
  • Type

    conf

  • DOI
    10.1109/ICME.2000.871441
  • Filename
    871441