DocumentCode
3570521
Title
Rapid recovery: a kayaking-based exergame for shoulder rehabilitation and physical fitness
Author
Shroeder, Branden ; Kunanec, Michael ; Kroese, Brad ; Pollard, Oliver ; Sadoon, Omar ; Kapralos, Bill ; Brennan, John ; Leach, Ed ; Jenson, Jennifer
Author_Institution
Bus. & Inf. Technol., Univ. of Ontario Inst. of Technol., Oshawa, ON, Canada
fYear
2014
Firstpage
1
Lastpage
4
Abstract
We present Rapid Recovery, a novel engaging exergame intended to facilitate shoulder rehabilitation, and physical fitness through a kayak simulation across several courses/scenarios. Central to Rapid Recovery is the Spincore Inc. Helium 6 baton, a unique stand-alone fitness and rehabilitation device. Using a Microsoft Kinect stereo vision sensor, the player´s kayak paddling motions of the Helium 6 baton are captured at interactive rates, and mapped to movements in the game world. Rapid Recovery supports multiple players, allowing the opportunity for players to race each other. Rapid Recovery provides users with an engaging, interactive, motivating and fun environment while promoting physical rehabilitation, and general physical fitness.
Keywords
serious games (computing); sport; stereo image processing; Helium 6 baton; Microsoft Kinect stereo vision sensor; kayak simulation; kayaking-based exergame; novel engaging exergame; physical fitness; rapid recovery; shoulder rehabilitation; Games; Helium; Injuries; Shoulder; Training; Tutorials; Serious games; exergaming; physical fitness; shoulder rehabilitation;
fLanguage
English
Publisher
ieee
Conference_Titel
Games Media Entertainment (GEM), 2014 IEEE
Print_ISBN
978-1-4799-7545-7
Type
conf
DOI
10.1109/GEM.2014.7224735
Filename
7224735
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