DocumentCode
3570598
Title
Synthesis-guided depth super resolution
Author
Huijin Lv ; Yongbing Zhang ; Kai Li ; Xingzheng Wang ; Huiming Xuan ; Qionghai Dai
Author_Institution
Shenzhen Key Lab. of Broadband Network & Multimedia, Tsinghua Univ., Shenzhen, China
fYear
2014
Firstpage
125
Lastpage
128
Abstract
Depth map, as important auxiliary information in 3D procession, is used to synthesize virtual view rather than exhibition. Inspired by this, a synthesis-guided depth super resolution (SGDSR) algorithm is proposed. Employing the synthesis error between virtual view and corresponding original one as the criteria, the best super-resolved result is selected among numerous candidate super resolution (SR) results. To fully exploit varying property within different regions of an image, a patch-based SGDSR is further devised in this paper. Experimental results demonstrate the effectiveness of our method subjectively and objectively on both single view and two views platform based on depth-image-based rendering (DIBR).
Keywords
image enhancement; image resolution; rendering (computer graphics); 3D procession; DIBR; SGDSR algorithm; depth-image-based rendering; patch-based SGDSR; synthesis error; synthesis-guided depth super resolution; virtual view; Educational institutions; Image edge detection; Image resolution; Joints; PSNR; Rendering (computer graphics); Three-dimensional displays; Super resolution; depth map; depth-image-based rendering; synthesis-guided; view synthesis;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Communications and Image Processing Conference, 2014 IEEE
Type
conf
DOI
10.1109/VCIP.2014.7051520
Filename
7051520
Link To Document