DocumentCode :
357108
Title :
Efficient modeling of virtual humans in MPEG-4
Author :
Capin, Tolga K. ; Petajan, Eric ; Ostermann, Joern
Author_Institution :
Comput. Graphics Lab., Swiss Federal Inst. of Technol., Lausanne, Switzerland
Volume :
2
fYear :
2000
fDate :
2000
Firstpage :
1103
Abstract :
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compression of virtual human models and their interface with other MPEG-4 objects, with bit rate requirements as low as 1 Kbit/second. In this paper we give an overview of geometrical modeling techniques for the FBA object, and in the accompanying paper we describe the animation techniques
Keywords :
computer animation; MPEG-4 Version 2 standard; body animation object; face animation object; geometrical modeling techniques; virtual human model compression; virtual human model representation; virtual human modelling; Biological system modeling; Bit rate; Decoding; Facial animation; Financial advantage program; Humans; Layout; MPEG 4 Standard; Speech synthesis; Streaming media;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia and Expo, 2000. ICME 2000. 2000 IEEE International Conference on
Conference_Location :
New York, NY
Print_ISBN :
0-7803-6536-4
Type :
conf
DOI :
10.1109/ICME.2000.871553
Filename :
871553
Link To Document :
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