Title :
The implementation and evaluation of educational online gaming system
Author :
Yu, Kuang-Chao ; Hsiao, Hsien-Sheng ; Tsai, Fu-Hsing
Author_Institution :
Dept. of Ind. Technol. Educ., Nat. Taiwan Normal Univ., Taipei, Taiwan
Abstract :
An educational online game is proposed in the paper. We then examine the impact of learners´ online-game experience and their self-efficacy on learning effects. Meanwhile, the relationships among main factors, which influence the learning effects are analyzed. We found that a significant correlation between learners´ online-game experience and their self-efficacy is revealed. Path analysis indicates that the learning performance is only directly influenced by learners´ academic achievement and learning time. Learners´ online game experience only affects learning performance indirectly through learning time. The online game-based learning system in this study is worthy to be popularized since it can attract more learners´ attention.
Keywords :
computer aided instruction; computer games; educational online gaming system; learning effect; online game-based learning system; self-efficacy; Educational institutions; Educational technology; Industrial relations; Internet; Java; Learning systems; Paper technology; Performance analysis; Toy industry; Web server;
Conference_Titel :
Information Technology: Research and Education, 2005. ITRE 2005. 3rd International Conference on
Print_ISBN :
0-7803-8932-8
DOI :
10.1109/ITRE.2005.1503137