DocumentCode
3574810
Title
Evaluating outdoor games with the NS-2 and NS-3 simulation frameworks
Author
Palazzi, Claudio ; Bujari, Armir
Author_Institution
University of Padua, Padua, Italy
fYear
2014
Firstpage
498
Lastpage
501
Abstract
Outdoor games are becoming an interesting opportunity thanks to the wide popularity of both games and mobile devices. In this paper, we consider the scenario where players are directly connected with each other, without relying on the infrastructure. To this end, we leverage on a hybrid architecture that allows client-server games to be played in adhoc mode. The energy consumption problem is addressed through the presence of background servers that alternate in acting as the game server. Realistic simulations on both ns-2 and ns-3 are exploited to evaluate this solution also providing a comparison of the two simulation frameworks.
Keywords
Ad hoc networks; Energy consumption; Entertainment industry; Games; Mobile computing; Multimedia communication; Servers; Backup server; energy; ns-2; ns-3; online game;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Communications and Networking Conference (CCNC), 2014 IEEE 11th
Print_ISBN
978-1-4799-2356-4
Type
conf
DOI
10.1109/CCNC.2014.7056326
Filename
7056326
Link To Document