• DocumentCode
    3574842
  • Title

    Collective Awareness for Collective Action in Socio-technical Systems

  • Author

    Bourazeri, Aikaterini ; Pitt, Jeremy

  • Author_Institution
    Dept. of Electr. & Electron. Eng., Imperial Coll. London, London, UK
  • fYear
    2014
  • Firstpage
    90
  • Lastpage
    95
  • Abstract
    Autonomous and autonomic systems have proved highly effective for self-management of resource allocation in open, distributed computer systems and networks. The operation of such systems is, not unexpectedly, hidden from human users. The key question is how self-organising mechanisms for common-pool resource management be successfully transferred to resolve corresponding problems in socio-technical systems, i.e. computer-mediated systems with humans ´in the loop´. We investigate this problem in the context of smart grids for decentralised community energy systems (dCES). We present the design and implementation of a Serious Game, the Social Mpower game, in which players have to distribute energy resources in an economy of scarcity. A socio-technical system to achieve collective action should include collective awareness to enhance the sense of collective responsibility, social networking to promote self-organisation and visualisation of Ostrom´s principles. We argue that the integration and encapsulation of all those requirements by Social Mpower will support successful collective action in a dCES.
  • Keywords
    power engineering computing; resource allocation; serious games (computing); smart power grids; social networking (online); Ostrom principles; Social Mpower game; autonomic systems; autonomous systems; collective action; collective awareness; common-pool resource management; computer-mediated systems; dCES; decentralised community energy systems; distributed computer systems; human users; resource allocation; scarcity economy; self-* management; self-organisation; self-organising mechanisms; serious game; smart grids; social networking; socio-technical systems; Communities; Games; Power generation; Resource management; Smart meters; Social network services; Sociotechnical systems; collective action; collective awareness; dCES; self-organisation; serious games;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Self-Adaptive and Self-Organizing Systems Workshops (SASOW), 2014 IEEE Eighth International Conference on
  • Type

    conf

  • DOI
    10.1109/SASOW.2014.37
  • Filename
    7056360