• DocumentCode
    3576598
  • Title

    Developing transfer of learning through reflective framing and design thinking: An engineering-games design approach

  • Author

    Lee, C.S. ; Wong, K.D.

  • Author_Institution
    Fac. of Creative Ind., Univ. Tunku Abdul Rahman, Petaling Jaya, Malaysia
  • fYear
    2014
  • Firstpage
    496
  • Lastpage
    500
  • Abstract
    Successful inculcation of lifelong learning dispositions and transfer of learning is critical. We aim to develop these through reflective framing and design thinking. The former helps in reformulating old problems or discovering new ones. The latter leads to the development of general principles, useful in helping learners to search for abstract problem-solving methods and mental schemata, which subsequently, serves as analogy-enhancing transfer between different task situations. An Engineering-Games Design human factors approach is applied as these exemplify the interdisciplinary ecosystem which requires technological problem-solving, and planning abilities from conception to completion. Findings indicate successful scaffolding-building on prior knowledge, evidences of micro and macro causal structures, and evidences of near transfer (genres as classes and its instantiation) and far transfer between Web and portfolio design. We hope the findings will help instructors to make more informed decisions as to the design of context, task and assessment for Engineering Education.
  • Keywords
    Internet; computer aided instruction; computer games; continuing professional development; engineering computing; engineering education; human factors; World Wide Web; abstract problem-solving methods; analogy-enhancing transfer; decision making; design thinking; engineering education; engineering-games design approach; engineering-games design human factors approach; interdisciplinary ecosystem; learning transfer; lifelong learning dispositions; macrocausal structure; mental schemata; microcausal structure; portfolio design; reflective framing; scaffolding-building; technological problem-solving; Context; Engineering education; Games; Human factors; Knowledge engineering; Portfolios; design thinking; framing; lifelong learning dispositions; personalizing human factors; reflective scaffolds; transfer of learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Industrial Engineering and Engineering Management (IEEM), 2014 IEEE International Conference on
  • Type

    conf

  • DOI
    10.1109/IEEM.2014.7058687
  • Filename
    7058687