DocumentCode
3577132
Title
Reverse Engineering of Legacy Code Exposed
Author
Weide, Bruce W. ; Heym, Wayne D. ; Hollingsworth, Joseph E.
Author_Institution
The Ohio State University, Columbus
fYear
1995
Firstpage
327
Lastpage
327
Abstract
Reverse engineering of large legacy software systems generally cannot meet its objectives because it cannot be cost-effective. There are two main reasons for this. First, it is very costly to "understand" legacy code sufficiently well to permit changes to be made safely, because reverse engineering of legacy code is intractable in the usual computational complexity sense. Second, even if legacy code could be cost-effectively reverse engineered, the ultimate objective - re-engineering code to create a system that will not need to be reverse engineered again in the future - is presently unattainable. Not just crusty old systems, but even ones engineered today, from scratch, cannot escape the clutches of intractability until software engineers learn to design systems that support modular reasoning about their behavior. We hope these observations serve as a wake-up call to those who dream of developing high-quality software systems by transforming them from defective raw materials.
Keywords
Reverse engineering; Software engineering;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering, 1995. ICSE 1995. 17th International Conference on
ISSN
0270-5257
Print_ISBN
0-89791-708-1
Type
conf
Filename
5071117
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