DocumentCode
3579594
Title
Energy-efficient scheduling for cloud mobile gaming
Author
Care, Riccardo ; Al Haj Hassan, Hussein ; Suarez, Luis ; Nuaymi, Loutfi
Author_Institution
Dept. Reseaux, Securite et Multimedia (RSM), Telecom Bretagne, Rennes, France
fYear
2014
Firstpage
1198
Lastpage
1204
Abstract
In this paper, we study the problem of wireless schedulers for cloud-based wireless gaming systems, with focus on energy efficiency issues. While green communications and networks have been widely studied in recent years, the rise of gaming based on wireless clouds introduces many specific aspects allowing important savings and improvements. We try to minimize the power consumption of this type of networks in a hybrid WiFi/LTE radio access network (RAN) by proposing a novel Wireless Cloud Scheduler (WCS) mechanism and applying different utility functions. We find that it is possible to reduce the power consumption, increase the maximum attainable capacity of the network in terms of number of served UEs and minimize the costs of cloud resources usage, while maintaining a good level of QoS.
Keywords
Long Term Evolution; cloud computing; computer games; mobile computing; quality of service; scheduling; QoS; RAN; WCS mechanism; WiFi/LTE radio access network; cloud based wireless gaming systems; cloud mobile gaming; energy efficient scheduling; green communications; green networks; novel wireless cloud scheduler; power consumption; utility functions; wireless clouds; wireless schedulers; Cascading style sheets; Games; IEEE 802.11 Standards; Mobile communication; Power demand; Quality of service; Wireless communication; Energy-Efficiency; Hybrid Access; Mobile Networks; Radio Resource Management; Wireless Scheduler;
fLanguage
English
Publisher
ieee
Conference_Titel
Globecom Workshops (GC Wkshps), 2014
Type
conf
DOI
10.1109/GLOCOMW.2014.7063596
Filename
7063596
Link To Document