• DocumentCode
    3579594
  • Title

    Energy-efficient scheduling for cloud mobile gaming

  • Author

    Care, Riccardo ; Al Haj Hassan, Hussein ; Suarez, Luis ; Nuaymi, Loutfi

  • Author_Institution
    Dept. Reseaux, Securite et Multimedia (RSM), Telecom Bretagne, Rennes, France
  • fYear
    2014
  • Firstpage
    1198
  • Lastpage
    1204
  • Abstract
    In this paper, we study the problem of wireless schedulers for cloud-based wireless gaming systems, with focus on energy efficiency issues. While green communications and networks have been widely studied in recent years, the rise of gaming based on wireless clouds introduces many specific aspects allowing important savings and improvements. We try to minimize the power consumption of this type of networks in a hybrid WiFi/LTE radio access network (RAN) by proposing a novel Wireless Cloud Scheduler (WCS) mechanism and applying different utility functions. We find that it is possible to reduce the power consumption, increase the maximum attainable capacity of the network in terms of number of served UEs and minimize the costs of cloud resources usage, while maintaining a good level of QoS.
  • Keywords
    Long Term Evolution; cloud computing; computer games; mobile computing; quality of service; scheduling; QoS; RAN; WCS mechanism; WiFi/LTE radio access network; cloud based wireless gaming systems; cloud mobile gaming; energy efficient scheduling; green communications; green networks; novel wireless cloud scheduler; power consumption; utility functions; wireless clouds; wireless schedulers; Cascading style sheets; Games; IEEE 802.11 Standards; Mobile communication; Power demand; Quality of service; Wireless communication; Energy-Efficiency; Hybrid Access; Mobile Networks; Radio Resource Management; Wireless Scheduler;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Globecom Workshops (GC Wkshps), 2014
  • Type

    conf

  • DOI
    10.1109/GLOCOMW.2014.7063596
  • Filename
    7063596