DocumentCode :
3581392
Title :
The Mobile RehApp???: an AR-based mobile game for ankle sprain rehabilitation
Author :
Garcia, Jaime Andres ; Navarro, Karla Felix
Author_Institution :
mHealth Lab., iNEXT Univ. of Technol. Sydney, Sydney, NSW, Australia
fYear :
2014
Firstpage :
1
Lastpage :
6
Abstract :
People struggle to recover from injuries due to the lack of commitment to their rehabilitation exercises as they are often boring. Recent approaches that involve the use of interactive video games have shown positive results in exercising as users engage in physical activity while playing a game. For example Nintendo Wii and Microsoft Kinect based games have shown to be effective in the treatment of post stroke patients. Yet, there are not tools in the market that offer portable rehabilitation exercises in the form of interactive games. The work presented in this paper focuses on the development of the Mobile RehApp™, an augmented reality based application for mobile devices designed for therapeutic support that aims to assist physiotherapists and patients on ankle sprain rehabilitation.
Keywords :
interactive systems; medical computing; mobile computing; patient rehabilitation; serious games (computing); AR-based mobile game; Microsoft Kinect based games; Nintendo Wii; ankle sprain rehabilitation; interactive video games; mobile RehApp; physical activity; physiotherapists; portable rehabilitation exercises; post stroke patients; rehabilitation exercises; therapeutic support; Augmented reality; Biomedical monitoring; Foot; Games; Injuries; Mobile communication; Tracking; ankle sprain rehabilitation; augmented reality; exergames; games for rehabilitation; gamification; lower limbs; mobile augmented reality; mobile games; serious games for health;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Serious Games and Applications for Health (SeGAH), 2014 IEEE 3rd International Conference on
Type :
conf
DOI :
10.1109/SeGAH.2014.7067087
Filename :
7067087
Link To Document :
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