Title :
Hierarchical modeling of a personalized face for realistic expression animation
Author :
Zhang, Yu ; Prakash, E.C. ; Sung, Eric
Author_Institution :
Sch. of Electr. & Electron. Eng., Nanyang Technol. Univ., Singapore
fDate :
6/24/1905 12:00:00 AM
Abstract :
We present a system for creating a photorealistic 3D face model of a specific person with a hierarchical structure for dynamic facial expression animation. The facial modeling procedure starts from the individual facial measurements which provides a highly accurate facial geometry and color information. Based on the reconstructed facial mesh, a deformable multi-layer soft tissue model is developed to simulate the dynamic behavior of the skin by taking into account its nonlinear stress-strain relationship. The underlying muscle and skull structure are physically modeled and integrated with the skin meshes. By taking as input a collection of reflectance images covering the face, the view-based texture blending method automatically generates a comprehensive texture map for photorealistic rendering. The resulting personalized face model with biomechanical structure is animated by numerically solving the governing dynamic equation. Using our system, we have synthesized realistic expressions on the authentic face model of a specific individual.
Keywords :
biological tissues; computer animation; image colour analysis; image reconstruction; muscle; skin; biomechanical structure; color information; deformable multilayer soft tissue model; dynamic equation; dynamic facial expression animation; facial geometry; facial measurements; facial modeling; hierarchical modeling; hierarchical structure; muscle; nonlinear stress-strain relationship; personalized face; personalized face model; photorealistic 3D face model; photorealistic rendering; realistic expression animation; reconstructed facial mesh; reflectance images; skin meshes; skull structure; texture map; view-based texture blending method; Biological tissues; Deformable models; Facial animation; Image reconstruction; Information geometry; Muscles; Reflectivity; Skin; Skull; Solid modeling;
Conference_Titel :
Multimedia and Expo, 2002. ICME '02. Proceedings. 2002 IEEE International Conference on
Print_ISBN :
0-7803-7304-9
DOI :
10.1109/ICME.2002.1035817