• DocumentCode
    3583170
  • Title

    Real-time rendering of dynamic scenes using wave field synthesis

  • Author

    Horbach, Ulrich ; Corteel, Etienne ; Pellegrini, Renato S. ; Hulsebos, Edo

  • Volume
    1
  • fYear
    2002
  • fDate
    6/24/1905 12:00:00 AM
  • Firstpage
    517
  • Abstract
    Wave field synthesis (WFS) methods, combined with the MPEG-4 multimedia standard, allow us to capture, transmit and reproduce time-varying acoustic scenes, such as theatre events with moving actors in a concert hall, in a perceptually realistic way for groups of listeners in a defined listening area. In this paper, we present related techniques that have been developed within the European project Carrouso.
  • Keywords
    acoustic field; audio coding; code standards; multimedia computing; real-time systems; European project Carrouso; MPEG-4 multimedia standard; WFS methods; defined listening area; dynamic scenes; moving actors; perceptual realism; real-time rendering; theatre events; time-varying acoustic scenes; wave field synthesis; Acoustic measurements; Acoustic waves; Area measurement; Layout; Loudspeakers; MPEG 4 Standard; Microphone arrays; Position measurement; Standards development; Velocity measurement;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia and Expo, 2002. ICME '02. Proceedings. 2002 IEEE International Conference on
  • Print_ISBN
    0-7803-7304-9
  • Type

    conf

  • DOI
    10.1109/ICME.2002.1035832
  • Filename
    1035832