DocumentCode :
3585358
Title :
Exploring User Behavior and Preferences in the Wild with Mobile Apps: Lessons Learned from Four Case Studies
Author :
Moller, Sebastian ; Westermann, Tilo ; Beyer, Justus ; Reichmuth, Ralf
Author_Institution :
Quality & Usability Lab., Tech. Univ. Berlin, Berlin, Germany
fYear :
2014
Firstpage :
532
Lastpage :
538
Abstract :
Mobile apps running on smartphones have not only become a popular means for providing mobile services. Due to their relatively easy and cheap implementation, they have also developed into scientific tools for studying mobile human-computer interaction (HCI) in realistic usage contexts, providing qualitative and quantitative data about usage patterns and user preferences with a high degree of ecological validity. In this paper, we provide some insights into the potential of such apps, which have been gained in four case studies. We describe the rationale of the studies, some general implementation details, as well as insights into user behavior and preferences that are based on the collected data. This way, we hope to stimulate others to perform similar research, and to provide exchangeable standards for data collection through mobile apps.
Keywords :
human computer interaction; human factors; mobile computing; quality of experience; smart phones; HCI; QoE; ecological validity; mobile apps; mobile human-computer interaction; quality of experience; realistic usage context; smart phone; user behavior; user preference; Androids; Buildings; Calendars; Context; Humanoid robots; Mobile communication; Smart phones; QoE for mobile devices; context factor; mobile app; user behavior;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal-Image Technology and Internet-Based Systems (SITIS), 2014 Tenth International Conference on
Type :
conf
DOI :
10.1109/SITIS.2014.74
Filename :
7081594
Link To Document :
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