DocumentCode :
3588747
Title :
The design of LLVM-based shader compiler for embedded architecture
Author :
Li-Wei Kuo ; Chun-Chieh Yang ; Jenq-Kuen Lee ; Shau-Yin Tseng
Author_Institution :
Dept. of Comput. Sci., Nat. Tsing Hua Univ., Hsinchu, Taiwan
fYear :
2014
Firstpage :
961
Lastpage :
968
Abstract :
The increasing hand-held devices has resulted in widespread use of Apps. To sustain the Apps performance, most developers use Graphic Processing Units (GPUs) as hardware accelerator recently. As a result, GPUs become the basic system requirement in the smart hand-held devices. With the improvement of GPUs techniques, the rendering pipeline has become programmable by using the shading language proposed from DirectX and OpenGL. A shader compiler is essential to compile the shading language into GPU assembly in order to run on programmable rendering pipelines. In this thesis, we describe a case study for the process to implement an OpenGL-ES 2.0 shader compiler for new GPU designed by an ITRI team. The compiler is based on LLVM and OpenGL framework Mesa. We use the front-end from Mesa that translates the OpenGL-ES shading language (GLSL ES) 2.0 to TGSI intermediate form and the Gallium3D device driver framework in Mesa will translate the TGSI to LLVM bitcode. Finally, we use the LLVM as backend to compile the bitcode to assembly NV gpu program4. In our preliminary experimental results, we use the gpu simulator provided from ITRI and GLES benchmark to show that our LLVM based shader compiler is able to generate reliable codes for basic OpenGL-ES programs.
Keywords :
embedded systems; graphics processing units; program compilers; rendering (computer graphics); DirectX; GPU techniques; Gallium3D device driver framework; LLVM-based shader compiler; Mesa framework; OpenGL-ES 2.0 shader compiler; embedded architecture; graphic processing unit; rendering pipeline; shading language; Assembly; Graphics processing units; Hardware; Pipelines; Registers; Rendering (computer graphics); LLVM; OpenGL-ES; mobile device GPU; shader compiler;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Parallel and Distributed Systems (ICPADS), 2014 20th IEEE International Conference on
Type :
conf
DOI :
10.1109/PADSW.2014.7097916
Filename :
7097916
Link To Document :
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